In our server, we have implemented a rarity system for items. All equipment acquired from defeating monsters, opening boxes, and crafting by forge is assigned to a specific rarity category, which grants them randomized bonuses.
Our system features four distinct rarity tiers:
- Legendary [4 random bonuses]
- Epic [3 random bonuses]
- Rare [2 random bonuses]
- Uncommon [1 random bonus]
Bonuses
Each gear type (except headgear), has a different pool of bonuses.
• 1H/2H Sword • 1H/2H Spear • Dagger • Axe • Katar • Knuckle • Huuma Shuriken
Slot
|
Bonus
|
Uncommon
|
Rare
|
Epic
|
Legendary
|
Chance
|
#1
|
Hit
|
+1-5
|
+1-10
|
+5-15
|
+10-20
|
High
|
#1
|
ATK
|
+1-5
|
+1-10
|
+5-15
|
+15-30
|
High
|
#1
|
Critical
|
+1-5
|
+1-8
|
+5-11
|
+7-14
|
High
|
#1
|
ASPD
|
+1-1%
|
+1-2%
|
+1-3%
|
+2-4%
|
Medium
|
#1
|
Monster Race EXP
|
+1-5%
|
+1-8%
|
+5-11%
|
+7-14%
|
Low
|
--
|
--
|
--
|
--
|
--
|
--
|
--
|
#2
|
Pierce Monster's DEF Race
|
--
|
+1-3%
|
+2-4%
|
+3-5%
|
High
|
#2
|
Critical against Race
|
-
|
+1-5
|
+2-6
|
+4-7
|
High
|
#2
|
Get Zeny on monster kill
|
--
|
+20-50
|
+30-75
|
+50-100
|
Medium
|
#2
|
ATK% against Race
|
--
|
+1-2%
|
+1-3%
|
+2-4%
|
Low
|
#2
|
ATK% against Element
|
--
|
+1-2%
|
+1-3%
|
+2-4%
|
Low
|
--
|
--
|
--
|
--
|
--
|
--
|
--
|
#3
|
ATK% against Normal Monster
|
--
|
--
|
+1-2%
|
+2-4%
|
High
|
#3
|
ATK% against Boss Monster
|
--
|
--
|
+1-2%
|
+2-4%
|
High
|
#3
|
ATK%
|
--
|
--
|
+1-3%
|
+2-4%
|
Medium
|
#3
|
Critical ATK%
|
--
|
--
|
+2-5%
|
+3-7%
|
Media
|
#3
|
Element ATK%
|
--
|
--
|
+1-3%
|
+2-4%
|
Low
|
#3
|
All Stats
|
--
|
--
|
+1
|
+1
|
Low
|
--
|
--
|
--
|
--
|
--
|
--
|
--
|
#4
|
Indestructible in Battle
|
--
|
--
|
--
|
Yes
|
High
|
#4
|
Lifesteal
|
--
|
--
|
--
|
+1-3%
|
High
|
#4
|
ATK% against Size
|
--
|
--
|
--
|
+2-5%
|
High
|
#4
|
Status Base
|
--
|
--
|
--
|
+1-3
|
Low
|
• Bow • Instruments • Whips • Guns
Slot
|
Bonus
|
Uncommon
|
Rare
|
Epic
|
Legendary
|
Chance
|
#1
|
Hit
|
+1-5
|
+1-10
|
+5-15
|
+10-20
|
High
|
#1
|
ATK
|
+1-5
|
+1-10
|
+5-15
|
+10-20
|
High
|
#1
|
Critical
|
+1-5
|
+1-8
|
+5-11
|
+7-14
|
High
|
#1
|
ASPD
|
+1-1%
|
+1-2%
|
+1-3%
|
+2-4%
|
Medium
|
#1
|
Monster Race EXP
|
+1-5%
|
+1-8%
|
+5-11%
|
+7-14%
|
Low
|
--
|
--
|
--
|
--
|
--
|
--
|
--
|
#2
|
Pierce Monster's DEF Race
|
--
|
+1-3%
|
+2-4%
|
+3-5%
|
High
|
#2
|
Critical against Race
|
-
|
+1-5
|
+2-6
|
+4-7
|
High
|
#2
|
Get Zeny on monster kill
|
--
|
+20-50
|
+30-75
|
+50-100
|
Medium
|
#2
|
ATK% against Race
|
--
|
+1-2%
|
+1-3%
|
+2-4%
|
Low
|
#2
|
ATK% against Element
|
--
|
+1-2%
|
+1-3%
|
+2-4%
|
Low
|
--
|
--
|
--
|
--
|
--
|
--
|
--
|
#3
|
Ammo not consumption chance
|
--
|
--
|
+1-10%
|
+5-15%
|
High
|
#3
|
ATK% against Normal Monster
|
--
|
--
|
+1-2%
|
+2-4%
|
High
|
#3
|
ATK% against Boss Monster
|
--
|
--
|
+1-2%
|
+2-4%
|
High
|
#3
|
ATK%
|
--
|
--
|
+1-3%
|
+2-4%
|
Medium
|
#3
|
Critical ATK%
|
--
|
--
|
+2-5%
|
+3-7%
|
Media
|
#3
|
Element ATK%
|
--
|
--
|
+1-3%
|
+2-4%
|
Low
|
#3
|
All Stats
|
--
|
--
|
+1
|
+1
|
Low
|
--
|
--
|
--
|
--
|
--
|
--
|
--
|
#4
|
Indestructible in Battle
|
--
|
--
|
--
|
Yes
|
High
|
#4
|
Lifesteal
|
--
|
--
|
--
|
+1-3%
|
High
|
#4
|
ATK% against Size
|
--
|
--
|
--
|
+2-5%
|
High
|
#4
|
Status Base
|
--
|
--
|
--
|
+1-3
|
Low
|
• Book • 1H/2H Staff •
Slot
|
Bonus
|
Uncommon
|
Rare
|
Epic
|
Legendary
|
Chance
|
#1
|
Heal power
|
+1-5%
|
+1-8%
|
+5-11%
|
+10-15%
|
High
|
#1
|
MATK
|
+1-15
|
+5-20
|
+10-25
|
+20-40
|
High
|
#1
|
SP Consumption reduction
|
+1-5%
|
+1-8%
|
+5-11%
|
+10-15%
|
High
|
#1
|
ASPD
|
+1-1%
|
+1-2%
|
+1-3%
|
+2-4%
|
Medium
|
#1
|
Monster Race EXP
|
+1-5%
|
+1-8%
|
+5-11%
|
+7-14%
|
Low
|
--
|
--
|
--
|
--
|
--
|
--
|
--
|
#2
|
Pierce monster's MDEF Race
|
--
|
+1-3%
|
+2-4%
|
+3-5%
|
High
|
#2
|
Cast time reduction
|
--
|
+1-5%
|
+5-10%
|
+10-15%
|
High
|
#2
|
Get Zeny on monster kill
|
--
|
+20-50
|
+30-75
|
+50-100
|
Medium
|
#2
|
MATK% against Race
|
--
|
+1-2%
|
+1-3%
|
+2-4%
|
Low
|
#2
|
MATK% against Element
|
--
|
+1-2%
|
+1-3%
|
+2-4%
|
Low
|
--
|
--
|
--
|
--
|
--
|
--
|
--
|
#3
|
Gemstone not consumption chance
|
--
|
--
|
+1-5%
|
+5-10%
|
High
|
#3
|
MATK% against Normal Monster
|
--
|
--
|
+1-2%
|
+2-4%
|
High
|
#3
|
MATK% against Boss Monster
|
--
|
--
|
+1-2%
|
+2-4%
|
High
|
#3
|
MATK%
|
--
|
--
|
+1-3%
|
+2-4%
|
Medium
|
#3
|
After cast delay reduction
|
--
|
--
|
+1-5%
|
+5-10%
|
Media
|
#3
|
Element MATK%
|
--
|
--
|
+1-3%
|
+2-4%
|
Low
|
#3
|
All Stats
|
--
|
--
|
+1
|
+1
|
Low
|
--
|
--
|
--
|
--
|
--
|
--
|
--
|
#4
|
Indestructible in Battle
|
--
|
--
|
--
|
Yes
|
High
|
#4
|
MATK% against Size
|
--
|
--
|
--
|
+2-5%
|
High
|
#4
|
Status Base
|
--
|
--
|
--
|
+1-3
|
Low
|
Slot
|
Bonus
|
Uncommon
|
Rare
|
Epic
|
Legendary
|
Chance
|
#1
|
Vit Def
|
+1-2
|
+1-4
|
+1-6
|
+5-10
|
High
|
#1
|
Int Def
|
+1-2
|
+1-4
|
+1-6
|
+5-10
|
High
|
#1
|
Max HP
|
+5-50
|
+5-100
|
+5-150
|
+150-300
|
High
|
#1
|
Max SP
|
+1-5
|
+1-10
|
+1-15
|
+10-25
|
High
|
--
|
--
|
--
|
--
|
--
|
--
|
--
|
#2
|
Max HP%
|
--
|
+1-1%
|
+1-3%
|
+2-5%
|
High
|
#2
|
Max SP%
|
--
|
+1-1%
|
+1-3%
|
+2-5%
|
High
|
#2
|
HP Recovery every 5 seconds
|
--
|
+1-15
|
+15-30
|
+30-60
|
High
|
#2
|
SP Recovery every 5 seconds
|
--
|
+1-1
|
+1-3
|
+2-5
|
High
|
#2
|
Resistance against Race
|
--
|
+1-1%
|
+1-2%
|
+2-3%
|
Low
|
--
|
--
|
--
|
--
|
--
|
--
|
--
|
#3
|
Recover HP on kill
|
--
|
--
|
+10-30
|
+25-50
|
High
|
#3
|
Recover SP on kill
|
--
|
--
|
+1-1
|
+1-2
|
Medium
|
#3
|
Perfect Dodge
|
--
|
--
|
+1-2
|
+1-4
|
High
|
#3
|
Resistance against Size
|
--
|
--
|
+1-1%
|
+1-2%
|
Low
|
--
|
--
|
--
|
--
|
--
|
--
|
--
|
#4
|
Indestructible in Battle
|
--
|
--
|
--
|
Yes
|
High
|
#4
|
Status Base
|
--
|
--
|
--
|
+1-3
|
Low
|
Slot
|
Bonus
|
Uncommon
|
Rare
|
Epic
|
Legendary
|
Chance
|
#1
|
Vit Def
|
+1-2
|
+1-3
|
+1-4
|
+3-5
|
High
|
#1
|
Int Def
|
+1-2
|
+1-3
|
+1-4
|
+3-5
|
High
|
#1
|
Max HP
|
+5-25
|
+5-50
|
+5-75
|
+50-100
|
High
|
#1
|
Max SP
|
+1-3
|
+1-4
|
+1-5
|
+3-10
|
High
|
#1
|
Monster Race EXP
|
+1-2%
|
+1-3%
|
+1-4%
|
+2-5%
|
High
|
--
|
--
|
--
|
--
|
--
|
--
|
--
|
#2
|
HP Regeneration
|
--
|
+1-5%
|
+1-10%
|
+5-15%
|
High
|
#2
|
SP Regeneration
|
--
|
+1-3%
|
+1-4%
|
+1-5%
|
High
|
#2
|
Resistance against Race
|
--
|
+1-1%
|
+1-2%
|
+2-3%
|
Low
|
--
|
--
|
--
|
--
|
--
|
--
|
--
|
#3
|
Resistance against Normal Monster
|
--
|
--
|
+1-2%
|
+2-4%
|
High
|
#3
|
Reflect single-target spells
|
--
|
--
|
+1-3%
|
+2-5%
|
High
|
#3
|
Resistance against Size
|
--
|
--
|
+1-1%
|
+1-2%
|
Low
|
--
|
--
|
--
|
--
|
--
|
--
|
--
|
#4
|
Perfect Dodge
|
--
|
--
|
--
|
+1-5
|
High
|
#4
|
Movement Speed
|
--
|
--
|
--
|
+5-10%
|
Low
|
#4
|
Usable item not consumption chance
|
--
|
--
|
--
|
+1-5%
|
Low
|
Slot
|
Bonus
|
Uncommon
|
Rare
|
Epic
|
Legendary
|
Chance
|
#1
|
Vit Def
|
+1-2
|
+1-3
|
+1-4
|
+3-5
|
High
|
#1
|
Int Def
|
+1-2
|
+1-3
|
+1-4
|
+3-5
|
High
|
#1
|
Max HP
|
+5-25
|
+5-50
|
+5-75
|
+50-100
|
High
|
#1
|
Max SP
|
+1-3
|
+1-4
|
+1-5
|
+3-10
|
High
|
#1
|
Flee
|
+1-3
|
+1-5
|
+1-7
|
+5-10
|
High
|
--
|
--
|
--
|
--
|
--
|
--
|
--
|
#2
|
Healing received from skills
|
--
|
+1-3%
|
+1-5%
|
+3-10%
|
High
|
#2
|
SP Consumption reduction
|
--
|
+1-3%
|
+1-5%
|
+3-10%
|
High
|
#2
|
Resistance against Element
|
--
|
+1-1%
|
+1-2%
|
+2-3%
|
Low
|
--
|
--
|
--
|
--
|
--
|
--
|
--
|
#3
|
Perfect Dodge
|
--
|
--
|
+1-2
|
+2-4
|
High
|
#3
|
Inflict a negative status when hit
|
--
|
--
|
+1-2%
|
+2-4%
|
High
|
#3
|
Element ATK%
|
--
|
--
|
+1-2%
|
+2-3%
|
Low
|
#3
|
Element MATK%
|
--
|
--
|
+1-2%
|
+2-3%
|
Low
|
--
|
--
|
--
|
--
|
--
|
--
|
--
|
#4
|
Hit
|
--
|
--
|
--
|
+5-10
|
High
|
#4
|
Carry Weight
|
--
|
--
|
--
|
+50-100
|
High
|
#4
|
Physycal Reflect
|
--
|
--
|
--
|
+1-5%
|
Medium
|
#4
|
Long attacks resistance
|
--
|
--
|
--
|
+1-3%
|
Low
|
Slot
|
Bonus
|
Uncommon
|
Rare
|
Epic
|
Legendary
|
Chance
|
#1
|
Vit Def
|
+1-2
|
+1-3
|
+1-4
|
+3-5
|
High
|
#1
|
Int Def
|
+1-2
|
+1-3
|
+1-4
|
+3-5
|
High
|
#1
|
Max HP
|
+5-50
|
+5-100
|
+5-150
|
+150-300
|
High
|
#1
|
Max SP
|
+1-3
|
+1-4
|
+1-5
|
+3-10
|
High
|
#1
|
Flee
|
+1-3
|
+1-5
|
+1-7
|
+3-10
|
High
|
--
|
--
|
--
|
--
|
--
|
--
|
--
|
#2
|
Max HP
|
--
|
+1-3%
|
+1-4%
|
+2-5%
|
High
|
#2
|
Max SP
|
--
|
+1-1%
|
+1-2%
|
+2-3%
|
High
|
#2
|
Resistance against Element
|
--
|
+1-1%
|
+1-2%
|
+2-4%
|
Low
|
--
|
--
|
--
|
--
|
--
|
--
|
--
|
#3
|
Physycal Reflect
|
--
|
--
|
+1-2%
|
+2-3%
|
High
|
#3
|
Resistance against Boss monster
|
--
|
--
|
+1-2%
|
+2-3%
|
High
|
#3
|
Long attacks resistance
|
--
|
--
|
+1-2%
|
+2-3%
|
Low
|
#3
|
Resistance against Race
|
--
|
--
|
+1-2%
|
+2-3%
|
Low
|
--
|
--
|
--
|
--
|
--
|
--
|
--
|
#4
|
Resistance against Critical hit
|
--
|
--
|
--
|
+2-3%
|
High
|
#4
|
Melee attacks resistance
|
--
|
--
|
--
|
+1-2%
|
High
|
#4
|
Inflict a negative status when hit
|
--
|
--
|
--
|
+2-3%
|
Medium
|
Slot
|
Bonus
|
Uncommon
|
Rare
|
Epic
|
Legendary
|
Chance
|
#1
|
Hit
|
+1-2
|
+1-3
|
+1-5
|
+3-7
|
High
|
#1
|
ATK
|
+1-2
|
+1-3
|
+1-5
|
+3-7
|
High
|
#1
|
MATK
|
+1-2
|
+1-3
|
+1-5
|
+3-7
|
High
|
#1
|
Max SP
|
+1-3
|
+1-4
|
+1-5
|
+3-10
|
High
|
#1
|
Max HP
|
+1-5
|
+1-10
|
+1-15
|
+5-25
|
High
|
#1
|
Monster Race EXP
|
+1-2%
|
+1-3%
|
+1-4%
|
+3-5%
|
High
|
--
|
--
|
--
|
--
|
--
|
--
|
--
|
#2
|
Max HP
|
--
|
+1-1%
|
+1-2%
|
+2-3%
|
High
|
#2
|
ATK%
|
--
|
+1-1%
|
+1-2%
|
+1-3%
|
High
|
#2
|
MATK%
|
--
|
+1-1%
|
+1-2%
|
+1-3%
|
High
|
#2
|
ASPD
|
--
|
+1-1%
|
+1-1%
|
+1-2%
|
High
|
#2
|
Heal power
|
--
|
+1-1%
|
+1-3%
|
+3-5%
|
High
|
--
|
--
|
--
|
--
|
--
|
--
|
--
|
#3
|
Carry Weight
|
--
|
--
|
+25-50
|
+50-100
|
High
|
#3
|
Element ATK%
|
--
|
--
|
+1-2%
|
+2-4%
|
High
|
#3
|
Element MATK%
|
--
|
--
|
+1-2%
|
+2-4%
|
High
|
--
|
--
|
--
|
--
|
--
|
--
|
--
|
#4
|
Cast time reduction
|
--
|
--
|
--
|
+2-5%
|
High
|
#4
|
After cast delay reduction
|
--
|
--
|
--
|
+2-5%
|
High
|
#4
|
Ammo not consumption chance
|
--
|
--
|
--
|
+2-5%
|
High
|
#4
|
Gemstone not consumption chance
|
--
|
--
|
--
|
+2-5%
|
High
|
Rarity Formula
10000 = 100%
Factor
|
Rare
|
Epic
|
Legendary
|
Base Chance
|
2000
|
500
|
100
|
Mob Lv
|
Lv * 2
|
(Lv * 1) - 25
|
(Lv * 1) - 50
|
MvP Mob
|
10000
|
1500
|
500
|
Drop Rate < 0,90%
|
(10-((Drop Rate*100)/10)) * 400
|
(10-((Drop Rate*100)/10)) * 250
|
(10-((Drop Rate*100)/10)) * 100
|
Drop Rate > 0,90%
|
(10000 - (Drop Rate*100)) / 5
|
(10000 - (Drop Rate*100)) / 20
|
(10000 - (Drop Rate*100)) / 200
|
- Normal monsters under Lv 14 cannot drop legendary gear.
- Items that are dropped above 15% will only have a 0,1% fixed chance of being a legendary item.
- In Hard Mode this fixed chance will increase to 1%.
- Items will always be Uncommon or higher.
- MvP monsters always drop Rare Tier or higher.
See also