Skill Balancing

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Revision as of 07:34, 26 May 2023 by Vaan (talk | contribs)
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In RagnaHeim we have balanced almost every class in the game, modifying their skills to improve the gameplay experience.

Novice

  • No modification.

Super Novice

  • Really Super
    • Old: Gives +10 all stats if the character hasn't died (J.Lvl +70).
    • New: Always gives +10 all stats in PvP/WoE/BG maps (J.Lvl +70).

Knight/Lord Knight

  • F4NXUHQ.png Bowling Bash
    • Old: Skill is affected by gutterlines.
    • New: Gutterlines behaviour removed.

Crusader/Paladin

  • xUSG4R9.gif Holy Cross
    • Old: No bonus when wielding two-handed weapons.
    • New: Damage is doubled when wielding a two-handed weapon.
  • kGXUoH7.png Grand Cross
    • Old: The number of hits is reduced by 1 per monster in a single Grand Cross cell (down to a minimum of 1 hit).
    • New: Now Grand Cross always hits 3 times.
  • 77Fxexj.png Gospel
    • Old: Buffs are maintaned when logging out.
    • New: Buffs are removed when logging out.

Assassin/Assassin Cross

  • 76sZToi.png Sonic Blow
    • Old: Performs an animation.
    • New: Animation removed. 2s of hard after cast delay.

Rogue/Stalker

  • SDHHiV5.png Back Stab
    • Old:
      • Cannot be used if the enemy's back is turned to the caster.
      • 700% ATK at Lv 10.
      • 0,5s of after cast delay.
    • New:
      • Can be used regardless of enemy direction.
      • 350% ATK at Lv 10. Damage is doubled if the enemy's back is turned to the caster.
      • No after cast delay.

Merchant

  • G1XxQAI.png Identify
    • Old: Opens a window to identify an item.
    • New: Automatically identifies the item upon obtaining it. Passive skill.

Blacksmith/Whitesmith

  • tHiVq7i.png Over Thrust
    • Old: Has 0.1% chance of breaking the equipped weapon.
    • New: Has no risk of breaking the equipped weapon.
  • WGyAfEi.png Maximum Over Thrust
    • Old: Has 0.1% chance of breaking the equipped weapon.
    • New: Has no risk of breaking the equipped weapon.

Alchemist/Creator

  • No modification.

Priest/High Priest

  • ziNgl1d.png Magnus Exorcismus
    • Old:
      • Skill affects to Undead element and Demon race enemies only.
      • 15s of cast time.
      • 4s of after cast delay.
    • New:
      • Skill affects all enemies.
      • 12s of cast time.
      • 2s of after cast delay.

Monk/Champion

  • Knuckle Weapon Type
    • Old: Damage is modified by the enemy's size 100/75/50.
    • New: Modifier is now 100/100/75.
  • Combo Skills
    • Old: Has a combo window of 1.3 - [(AGI*0.004) - (DEX*0.002)] seconds.
    • New: Has a combo window of 1.5 second.
  • o9V1wBn.png Triple Attack
    • Old: Trigger chance is 30-Skill Lv%.
    • New: Triger chance is always 30%.
  • oBje7bZ.png Absorb Spirits
    • Old: On monster success chance of 20%.
    • New: On monster success chance of 70%.

Hunter/Sniper

  • PaOoWNs.png Blast Mine,KQSb5tH.png Land Mine,CCvn0rl.png Claymore Trap and aLGGY6k.png Freezing Trap
    • Old: Legacy damage formula.
    • New: Damage formula is now (Skill Level) * (DEX + 75) * (INT + 100) / 40 for all 4 skills.

Bard & Dancer/Clown & Gypsy

  • mQGUx7T.png Arrow Vulcan
    • Old:
      • Performs an animation.
      • Cooldown of 3s.
      • Cannot be used while performing songs.
    • New:
      • Animation is removed.
      • Coldown of 1.5s.
      • Can be used while performing songs.
  • imZg9Pi.png Throw Arrow
    • Old: Cannot be used while performing songs.
    • New: Can be used while performing songs.
  • OoRCZw8.png Musical Strike
    • Old: Cannot be used while performing songs.
    • New: Can be used while performing songs.
  • x7d6v13.png Frost Joker / 0xAKzbl.png Scream
    • Old: Performing generates text.
    • New: Generated text is no longer displayed in the chat register.

Wizard/High Wizard

  • No modification.

Sage/Professor

  • Gq2BkMf.png Create Elemental Converter
    • Old: Elemental Converter lasts 3 minutes.
    • New: Elemental Converter lasts 10 minutes.
  • JH1qTrW.png Hocus Pocus
    • Old: Can be used anywhere.
    • New: Can be used only in branch rooms.
  • Class Change (from Hocus Pocus)
    • Old: Chance
      • Lvl 5: 0.1%
      • Lvl 6: 0.1%
      • Lvl 7: 0.2%
      • Lvl 8: 0.2%
      • Lvl 9: 0.3%
      • Lvl 10: 0.3%
    • New: Chance
      • Lvl 5: 0.1%
      • Lvl 6: 0.1%
      • Lvl 7: 0.2%
      • Lvl 8: 2.8%
      • Lvl 9: 2.8%
      • Lvl 10: 2.8%

Star Gladiator

  • Days Of Star Gladiator
    • Old: Calculation based on the calendar year.
    • New: Calculation based on a calendar month to be in line with player expectations. The day is based on server time (GMT). (If it's March 2nd, that's an even day. If its March 3rd, that's odd. 5th, 10th, 15th, etc. for every 5th day.)

Soul Linker

  • No modification.

  • No modification.

  • f2DHHLZ.png Coin Flip
    • Old: Has a chance to fail.
    • New: Never fail.
  • uIspARR.png Bullet Crafting New Skill
    • Similar to Arrow Crafting, allows you to make elemental bullets.